AI Insights · Timothy · October 2021
Top 5 Basketball Games Performance in Ecuador Q3 2021
An overview of the performance metrics for the top 5 basketball games on a unified platform in Ecuador during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 saw diverse performance trends among the top 5 basketball games in Ecuador, according to Sensor Tower data. Here’s a detailed look at their downloads, revenue, and active users.
NBA LIVE Mobile Basketball from Electronic Arts experienced fluctuating weekly revenue, peaking at $84 in the week of August 30. Weekly downloads showed significant activity, with a high of 2.4K in mid-July, while weekly active users ranged from 11.2K to 14.1K throughout the quarter.
Basketball Arena - Sports Game by MASOMO LIMITED saw a varied revenue trend, reaching $83 in late June and stabilizing around $40 towards the end of September. Downloads showed consistent growth, peaking at 1.4K in early August. Active users increased steadily, reaching 3.5K by the end of the quarter.
NBA 2K Mobile Basketball Game from 2K had notable revenue growth, peaking at $77 in the last week of September. Downloads were highest at 743 in mid-July, and active users saw an upward trend, reaching 1.4K by the end of September.
Basketball Stars™: Multiplayer by Miniclip.com experienced varied revenue, with a notable peak at $56 in late July. Weekly downloads reached up to 1.3K in the last week of September, while active users consistently increased, peaking at 4.5K by the end of the quarter.
NBA JAM by EA SPORTS™ from Electronic Arts had low but steady revenue, with a peak of $25 in late July. Downloads were minimal, with only a single download recorded in the last week of September.
These insights into the performance of the top basketball games in Ecuador during Q3 2021 highlight the varying trends in user engagement and revenue generation. For more detailed analytics and insights, visit Sensor Tower.